Give your players the power to mark the world their way with MapMarker - a simple yet powerful script that lets players create, customize, and manage their own map blips, complete with custom sprites, colors, and placement options.
Take immersion to the next level with the optional compass overlay at the top of the screen - showing direction and distance to your blips, just like in Skyrim or Satisfactory.
📄 Docs: https://docs.dietrich-development.com/redm/scripts/mapmarker
✨ Features:
🗺️ Custom Blips Anywhere
Place blips at your current position, waypoint, or specific coordinates🎨 Custom Icons & Colors
Choose from an allowed list of sprites and colors for your markers🧭 Immersive Compass Overlay
Toggleable top-screen compass showing blip distance & direction📋 Blip Management UI
Edit, move, or delete your blips from an easy-to-use interface🔒 Server-Controlled Options
Define allowed sprites, colors, and maximum blips per player. Even disable the compass overlay option completly.🛠️ Optimized & Lightweight
Minimal performance impact with client-side handling


🛠️ Customization:
Fully configurable
config.luawith allowed sprites and custom iconsLimit how many blips each player can create
Assign custom icons for compass overlay per blip type
Supports custom frameworks (VORP, RSG, or your own)
💡 Use Cases:
Mark personal hunting spots, camps, or event areas
Create persistent waypoints for group meetups
Let factions mark strategic or patrol points
Enhance immersion with visual compass navigation
📦 What’s Included:
Full client + server script
Config file with example sprites and colors
Optional compass overlay with icon support
Clean and user-friendly NUI interface